The Vive XR Elite offers 1920x1920 pixels per eye at 90Hz, with up to 110-degrees horizontal field of view. Wireless streaming for PC VR is part of the listed features, and to that point, the headset is equipped with Wi-Fi 6E, which should minimize latency. Like most current-generation headsets, the XR Elite uses inside-out tracking, which
HTC Vive Pro 2. Pushing the price up even further, the HTC Vive Pro 2 has a native resolution of 2448 x 2448 pixels per eye! The field of view is slightly smaller than the Valve Index with 120 degrees, and the refresh rate is 120 Hz. You can purchase the headset on its on if you own the first generation setup, as the HTC Vive Pro 2 is backward
Make sure Steam Overlay and “Use Desktop Theatre” is disabled in the game properties. Start No Man’s Sky through Steam. Press the delete key, make sure the 3D Reconstruction is set to
Look into using OpenVR Space Calibrator. IIRC there's a way to do it for CV1 controllers if you look around on Google. Rift S/Quest/Quest 2 controllers obviously wouldn't work since the tracking is on the headset. Those Vive Wands are downright painful to deal with, personally. I get it.
Check out the latest news, reviews, and discussions regarding the HTC Vive, Oculus Rift, and the future of virtual reality as we know it. Check out the latest news, reviews, and discussions
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